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Prism is a powerful and flexible Entity Component System (ECS) library designed for efficient game development in Roblox.
It enables a data-driven approach to managing entities and their behaviors.
Introduction
This is a rework of Celesta, my old ECS library, created a couple months ago. After having some problems with Celesta development, I stopped it and now I decided to open-source the new version of it with a new name -- Prism.